1.
Introduction
2.
Setup
3.
Tiles
3.1.
Basic Tiles
3.1.1.
Beehive
3.1.2.
Wheat
3.1.3.
Small house
3.1.4.
Marketplace
3.1.5.
Windmill
3.1.6.
Moai
3.1.7.
Quarry
3.1.8.
Doublehouse
3.1.9.
Forest
3.1.10.
Grass
3.1.11.
Rocks
3.1.12.
Hill
3.1.13.
Mountain
3.2.
Creative Tiles
4.
Gamemodes
5.
Advanced Usage
6.
API
Languages
English
Deutsch
Forest
The forest produces
materials
.
A healthy forest is surrounded by more forest tiles.
Nerdy Details
$$x = f * 0.5 + 0.25$$
f
: Number of forest tiles adjacent to this tile
x
: Production rate
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